K12 AWARD
REIMAGINE NEWSLETTER: ISSUE 9
This prize will be awarded to the project that, either on a web or mobile learning platform, creates the most compelling, detailed, informative digital content, with an interface and medium designed to support learners everywhere. The winning project will be able to demonstrate a clear correlation, if not causal link, between use of this content and improved learning/employability outcomes.
2016 Digital Content Award: ELSA Corp., United States
Elsa uses highly advanced A.I. to teach a potential audience of 1.5 billion language learners how to speak English with an American accent, powered by their proprietary speech recognition and deep learning technology. Their vision involves enabling everyone in the world to speak foreign languages with full confidence, reaching the best life and career opportunities – and thus demonstrate the type of scalability and employability-nurturing typical of a winning Reimagine project.
Manhattan Prep School, United States
Interactive Video Course Manhattan Prep Manhattan Prep have developed an interactive e-learning platform that uses branching video and adaptive technology to replicate the expertise, empathy, and guidance that one would receive from a seasoned teacher. Over 4,700 students have studied with their Interact courses since launch, with high satisfaction scores received thus far. www.manhattanprep.com
Lecturio, Germany
Lecturio Medical Education enables healthcare students and professionals to become fluent in medical concepts and keep their knowledge up to date with video lectures, quiz questions and text reviews by award-winning educators from around the world. Having entered the US market in 2015, Lecturio.com is used in 85 different countries. www.lecturio.com.
Woofbert VR, United States
Art. Virtually. Anywhere The WoofbertVR (WbVR) team is a group of professional curators and educators committed to partnering with museums and cultural heritage sites to develop VR-based educational experiences. They are in discussions with over 30 museums, and over 165,000 viewers have downloaded their app to virtually explore art and culture experiences. http://woofbert.com
Science Bits
Science Bits is a repository of multimedia science lessons that promotes the change from an educational model reliant on the transmission of facts from teacher to learner to a constructivist one based on inquiry, critical thinking, discovery and learning-by-doing. To do so, Science Bits empowers teachers by providing science lessons that adhere to this constructivist model, and promotes real understanding by engaging students in science learning.
All Science Bits lessons include dozens of multimedia and interactive resources (videos, animations, simulators, 3D models), allowing one to teach and/or learn science by doing science. In addition, Science Bits’ user-friendly Intranet allows teachers to create groups of students, assign them bundles of content, schedule exams, monitor student progress, and grade open-ended questions.
Find their video here: https://youtu.be/UbZXlvXMagg