USING MLEARNING TO ENGAGE WITH THE LIVING BOTANICAL WORLD
NOTE FROM THE EDITOR
The Reimagine Education Teaching Delivery will be awarded to the project that demonstrates a link between an innovative approach to delivering course content and clear improvements in learning outcomes and/or student satisfaction. Can you and your team invoke new and/or existing educational theory to reimagine the way content is delivered? This may involve reimagining e-learning delivery, reimagining presence learning delivery, or both.
Past Winner Teaching Delivery Award: Universiti Sains Malaysia, Malaysia
Project: Promoting Resilience and Preventing Burnout in Medical Students through the DEAL-Based Practice
Participants in the DEAL-based practice program acquire greater insight about personal ability to handle problems via self-awareness, experience, and conscious effort that allows problems to be handled in effective ways. Eventually, students achieve autonomy by developing the skills necessary efficiently deal with common problems faced in a tertiary education environment. www.usm.my
University of the Philippines Diliman, The Philippines
Project: HIRIT: Higher education Institutional Readiness for Innovation and Technopreneurship
HIRIT is an innovation and technopreneurship class for designed to help students accelerate technology translation and startup formation. It provides students with the basic tools and skills to identify and pursue market opportunities, as well as the opportunity to network with, and pitch to, technopreneurs, investors, and industry partners worldwide. http://upd.edu.ph
National Institute of Education, Singapore
Project: Teaching Delivery Building Theory-Practice Nexus in Pre-Service Physics Teacher Education Through Problem-Based Learning
This project employs problem-based learning (PBL), an approach that overcomes the acquisition of bodies of inert knowledge by engaging medical students in authentic problem-solving, complete with the complexities and challenges of a real working environment. The learning environment supports learners by giving them ownership of the problem, and solution development. www.nie.edu.sg
30hands Learning, United States
Project: Teaching and Learning are Connected through Digital Storytelling
Initially released as an app, Digital Storytelling helps teachers deliver better learning materials and allows students to learn more deeply through using narrative to explain concepts. Its creators explored project-based and hands-on learning programs such as coding, robotics, entrepreneurship and applied PBL, discovering that storytelling empowers all of these approaches. http://30hands.com/
‘A Method For Mobilizing Capabilities And Enabling Learning’
This project aims to help people learn how to innovate in teams, regardless of their geographic location, or socio-economic context. Its origins lie in the experience of its developer first as a doctoral student at MIT’s Engineering Systems Division, and then as a visiting scientist at MIT Medialab. The underlying objective is encouraging and teaching people to innovate in consistent and predictable ways. Thus, the project has three sub-objectives: (i) understanding how learning occurs in high uncertainty, ambiguous, and risky environments, (ii) discovering insights that empower people to achieve what seems impossible, and (iii) generating a variety of instructional designs associated with the same curriculum material for different audiences with varied levels of impact achievement). As result, we have designed and continuously refi ned a method for enabling learning (very different from teaching) of innovation. We have created a Master in Innovation (MI): a one-week curriculum for undergraduates that produces better results than full-term courses, as well as MBAs and ExecEd courses, and fi rm-centred action learning experiments. 81% of MI theses raised an average of US$360.000 in funding during their developments. 51% have become startups and 30% corporate ventures. Many participating students have become serial entrepreneurs, and are recognized among national leaders on innovation. At the undergraduate level, the one-week full-immersion so-called innovation hellcamp has become more effective, engaging and demanded than full semester courses.